Affinity for Anime
mtgalterations:

Hero’s Downfall 300 by Kalterations

mtgalterations:

Hero’s Downfall 300 by Kalterations

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Flaming Sword week, day 4. Signum and Levantine. Nanoha A’s had such a great story. Probably the second best magic girl anime after Madoka Magica.

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A heart-shaped mana symbol—I call it “moe mana.” As I continue to create new anime-themed mechanics to include in my anime MTG cards I wanted to make some kind of “moe” mechanic, and I happened upon the opposite of Phyrexian mana.

However, I’ve run into a bit of a snag on this one because I know from experience now that I’m more of a designer than a developer. I know it couldn’t be a mirror opposite of Phyrexian mana where you give an opponent just two life. The power level isn’t balanced that way.

So I want to know your opinion if you have a developer’s mindset. How much life should moe mana give an opponent to balance against not having to pay a colored mana?

tenmanaearthquake:

Here, have a card that only works in Commander.
Inspired by @sentrydown's card The Final Fight.

I totally need this for my Uril, the Miststalker commander deck.

tenmanaearthquake:

Here, have a card that only works in Commander.

Inspired by @sentrydown's card The Final Fight.

I totally need this for my Uril, the Miststalker commander deck.

sna-kun:

sentrydown:

If you see the purple set symbol, it means it’s not actually part of the set and was made for fun.
I’m also sure there’s like 50 different MaRo design no-nos that I’m breaking right now.
Forgive me Lord Maro.

Not seeing the design violations. This is SO cool though

If your opponent isn’t playing legendary creatures or artifacts (which is entirely possible) this card’s text could basically just be “You win the game.” I think it would be balanced if the card only affected you and it had Kamigawa’s “Epic" keyword. Interesting idea.
UPDATE:

sna-kun:

sentrydown:

If you see the purple set symbol, it means it’s not actually part of the set and was made for fun.

I’m also sure there’s like 50 different MaRo design no-nos that I’m breaking right now.

Forgive me Lord Maro.

Not seeing the design violations. This is SO cool though

If your opponent isn’t playing legendary creatures or artifacts (which is entirely possible) this card’s text could basically just be “You win the game.” I think it would be balanced if the card only affected you and it had Kamigawa’s “Epic" keyword. Interesting idea.

UPDATE:

cerealalters:

Finished the Tentakul, Emracruel or whatever you’d like to call it. Behold the name puns.

cerealalters:

Finished the Tentakul, Emracruel or whatever you’d like to call it. Behold the name puns.

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Flaming Sword week, day 3. Roy was my best character in Super Smash Bros. Melee.

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My initial design for this card was much more complicated and counted cards in exile to determine whether or not you gained control of enchanted creature and it was just messy. But I took a step back and assessed what I wanted the card to do—gain control of a creature. And the problem with auras is their transient nature when their enchanted permanent gets destroyed. Going the simple route with this design ended up making a much more interesting and powerful card.